Keynote: On Interactive storytelling
Interactivity is everywhere, brandished like a flag particularly where transmedia is concerned. But to what extent are the proposed narratives really interactive? How does one create a truly interactive story? What are the key elements? Pioneer video game designer Chris Crawford examines and explores interactivity, its issues, and its future.
Free entry. Limited seating.
Date : 21 January 2016
Heure : 11:00
Durée : 01:00Lieu : Bellevue - Rhune 2